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Notably, an issue leading to stuttered rendering and eventually a crash, mostly on AMD GPUs, has been fixed. This version is a bugfix release, which contains many stability and accuracy fixes. Read moreĪ new release of mGBA, version 0.8.3, is available. An extensive list of changes follows after the cut.
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This can be worked around by using a dump of the official BIOS, or using a development build, also available on the download page, which has the bug fixed. It has also been discovered to affect Final Fantasy I. The previously mentioned bug with Advance Wars is still present in 0.8.4. Notably, an issue in the 3DS version that would lead to the 3DS crashing when exiting the emulator, and an issue that would lead mGBA to appearing in a language other than English by default on macOS despite the system language being set to English, have been fixed. Read moreĪ new release of mGBA, version 0.8.4, is available.
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The most exciting features added in this release are detailed after the cut, along with a full change log.
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Though it has dozens and fixes and tweaks under the hood, there are some pretty major features to announce, including full e-Reader support, some new enhanced utilities such as a save type converter and a bug report tool, and more.
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While this did lead to 0.9 being effectively “coming soon” for many, many months in a row, it has led to what I believe to be an extremely polished release, so I’m now happy to announce that mGBA 0.9.0 is done and out. Remember, mGBA currently only has one major developer, so things can take quite a long time to finish, and if I’m not actively working on it any given week then there isn’t progress made that week. In the interest of releasing a properly exciting new version of mGBA, I decided to hold off on releasing 0.9 until it was polished and featureful.ĭuring the latter half of the year I finally started a push for features, and released 0.8.4 as the last of the 0.8 line. It’s been a difficult year for the entire world and that definitely had an impact on development this cycle too.Īs progress marched on with mGBA for the first few months of last year, I was able to release 0.8.1 through 0.8.3 picking up most of the bug fixes I made along the way towards 0.9.Īfter several months there were lots changes under the surface, but not many new user-visible features. Read moreĪfter the seemingly longest year possible, mGBA 0.9.0 is finally here. Importantly, fixes for save states affecting both GBA and GBC, the OpenGL renderer lagging when fast-forwarding, and improved detection of Pokémon ROM hacks.
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This version is a bugfix release, which contains many important fixes for bugs not caught before 0.9.0 was released. Read moreĪ new release of mGBA, version 0.9.1, is available. Importantly, random freezing with the OpenGL display driver, especially when using fast forward, is fixed. This version is a bugfix release, which contains many important fixes. Read moreĪ new release of mGBA, version 0.9.2 is available. Importantly, random freezing with the OpenGL display driver, mostly when using fast forward, which had only partially been fixed in 0.9.2, should now be properly fixed. Latest Development Version: 7175-0313fedf1Ī new release of mGBA, version 0.9.3 is available.
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